Sokoland
Sokoland - Extreme Prototype
Controls
- Mouse to Look
- WASD / ARROW to move (Space to Jump)
- Left Click to push
Feedback Desired
- Does the first person block pushing mechanic have legs (ie. Do you think it could form the basis of a game, or is it too clunky / obscuring)
- Are elements clear where they are in the game world (ie positionally)?
- Thoughts on the art style
Feedback that is not especially helpful
- Bugs
- Juice / User Feedback / Polish
- UI
- Character controller
Other Notes
I got inspired to make this a few days ago, so have very much just made the core elements that I need to test the idea. I am aware that there are a lot of physics bugs and the controller is a bit fiddly. I will look to resolve those before asking for any other playtest feedback in future :)
Also to aid testing if something does go wrong I've disabled colliders on doors - so you can just run straight through them if needed.
Thank you for your feedback in advance.





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