Sokoland - Extreme Prototype

Controls

- Mouse to Look

- WASD / ARROW to move (Space to Jump)

- Left Click to push

Feedback Desired

- Does the first person block pushing mechanic have legs (ie. Do you think it could form the basis of a game, or is it too clunky / obscuring)

- Are elements clear where they are in the game world (ie positionally)?

- Thoughts on the art style

Feedback that is not especially helpful

- Bugs

- Juice / User Feedback / Polish

- UI

- Character controller

Other Notes

I got inspired to make this a few days ago, so have very much just made the core elements that I need to test the idea. I am aware that there are a lot of physics bugs and the controller is a bit fiddly. I will look to resolve those before asking for any other playtest feedback in future :) 

Also to aid testing if something does go wrong I've disabled colliders on doors - so you can just run straight through them if needed.

Thank you for your feedback in advance.

Published 1 day ago
StatusPrototype
PlatformsHTML5, Windows
AuthorHullHound
GenrePuzzle
Made withGodot
TagsNo AI
Average sessionA few minutes
InputsKeyboard, Mouse

Download

Download
Sokoland Windows.zip 32 MB

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